Storyworlds through mobile games

There is no silver bullet

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Recent Posts

NINTENDIORAMA

NINTENDIORAMA

May 7, 2013

(Entrevista en español acá) In-house character artist Jason Gil has been creating on his free time a set of low polygon digital dioramas based on popular Nintendo characters and situations, Dubbed “Nintendorama” his creations are characterized for having a low polygon count while maintaining wonderfully complex detail in the textures. This work not only reflects Jason’s love...

Vampire Season-Monster Defense comes to GREE!

Vampire Season-Monster Defense comes to GREE!

Nov 29, 2012

Today, we gladly announce our partnership with one of the world’s leading publishers of social video games for mobile devices, GREE. As it’s known, our goal is to bring unique and innovative content to users around the world, and we are confident GREE is the best partner to help us achieve this. From GREE’s press release: “Supporting developers has always been a personal...

A Certain Drive

A Certain Drive

Aug 22, 2012

I believe there are two types of jobs: the ones we love and the ones we just have to bear with. The ones we make for a living and the ones that define our living. Like all people I’ve had to work jobs that manage to slow down time and make boredom the master of the one-second eternity, or on the other hand, those that are so hectic that it’s all about results and cramming numbers and...

The One

The One

Jun 29, 2012

Being a gamer means always being busy. Games have constantly occupied my mind since I can recall. During school, I would sit in class thinking about Guybrush Threepwood, or figuring out a puzzle from Betrayal at Krondor. Time oozed by as I waited for the bell to reunite me and my characters so we could keep adventuring. Two decades later, nothing has changed. My marriage has survived WOW...